As an implementation specialist, I am passionate about bringing design intent into reality regardless of the industry. I am comfortable working on everything from user-facing software tools to mechatronics. I lead cross disciplinary teams to solve tough technical problems under tight time constraints.
I have spent the past five years leading agile teams of engineers and designers making proofs-of-concept in areas such as deep learning, augmented reality, and autonomous robotics. My work is built on a solid foundation of writing portable, crash-free and reliable C++ code for multi-platform video games.